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Repack Titan - Файлы Titans Tech 10.09.03 S6E1/S5E4 by Antiferna

Автор SkyBeT, 2011 Авг. 05, 15:27

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Ключевые слова [SEO] mu onlineсерверные файлыфайлыrepack titanоперативная памятьпрограммное обеспечение.

SkyBeT

И так выкладываю серверные файлы S6E1/S5E4

Changelog:
Спойлер
v.10.09.03
. [Berserker] Multiples Fixes
. [Server] No more arguments
. [Duel] Min Level Option Added
. [Marry] Trace Marry Min Level Added
. [BotTrader] Excellent Item Fix
. [Marry] Cant trace marry to other gens close map
. [Gens] Close Map System Map Warp On Login and on Event Finish Fix
. [Events] On monster delition added check to ALL EVENTS if its the monster with proper ID and Map Number
. [Server] Cleaned CS related variables, to make memory consumption less
. [Server] Moved Guardian and Mercenary to the GSCS definitions only
. [Event] Halloween Event will work on nonPVP servers as well once its started
. [Event] Fixed the issue with defending guild being able to hold switches
. [Event] Fixed CharacterView for Halloween PK event
. [Event] Double Goer, fied delition of wrong monsters when boxes are opened
. [Move] Fixed warping to CryWolf from another server (If protected, brings player straight to the city)

v.10.08.94
. [Gens] Close Map System Added
. [Item] Added Shuffle function to ItemDropRate loader, to make item drop more random
. [Item] Added VipRate to SCF_ItemDropRate.txt for VIP users drop rate adjustment
. [Server] Added log view lines for the Ancient Sets application
. [Server] Added fix for unusual situations with ERROR_HOST_UNREACHABLE error
. [Monster] Skill ID over 100 visual attack FIX
. [Event] Double Goer, fixed posion catapilars appearing next to the box position
. [Event] Double Goer, catapilar should not respawn when killed FIX
. [Event] Double Goer, when boss is killed, boxes appear next to the killed BOSS
. [EventBags] If Zen ammount is set to 0, box does not drop any zen implementation
. [GMSystem] Added "/goevent TYPE ID" to SCF_Commands.ini to launch events from eventmanager by GM
. [GMSystem] Fixed logs for personal messages, general talk and post messages
. [Logs] Added "SCFWritePMLog", "SCFWriteMSGLog" to SCF_Connect.ini
. [DS] Still error on DS EXEC WZ_CS_GetGuildMarkRegInfo 0, 'GMCSTEST????Replay' << Must Be GMCSTEST
. [Event] Fixed CastleSiege interface when warping there from another server
. [Event] Fixed CryWolf interface when joining the event that just started
. [ChaosCard] Move all Chaos Card logs to CBMIX log where they should be
. [GMSystem] Added extra log features to the GM system (Trade from GM in gm log, chat messages)
. [Items] Added new options for drop between socket items with 1 or more socket and no sockets
. [Anti-Hack]  Add move/walk player antihack, if walk location is bigger than 15 => teleport to base
. [Character] Moved all configuration for character from SCF_Common => SCF_Character
. [Character] Recoded all formula settings separately for each class
. [Character] Added level requirement for MagicGladiator and DarkLord to SFC_Character.ini
. [CBMix] Fixed overflow for success rate on 'ChaosSuccessRate' variable
. [Config] Fixed load of SCFIncreaseFFFFFFFFSerialDurDownBy (SCF_Items.ini)
. [Server] CloseClient(int index) => added => ResponErrorCloseClient(index); for socket error fix
. [Event] Castle Deep regular monster eventitem bag change (if zen 0 = proceed to normal mob drop)
. [Event] Castle Siege the protecting guild, once looses its crown cant operate switches
. [Event] Castle Siege changed the JoinSide definition of involved guild in source
. [Event] Castle Siege added [CastleSiege][ChangeWinner] to log for trace behaviour
. [Event] Castle Siege changed behaviour of [CastleSiege][Defending]
. [Event] Castle Siege changed behaviour of [CastleSiege][NonCS]
. [Event] Castle Siege changed behaviour of [CastleSiege] CCastleSiege::SetUserCsJoinSide()
. [Event] Castle Siege Cannon Tower can not be destroyed FIX
. [Event] Raklion Event spider eggs added to non-moving mobs
. [Anti-Cheat] DC hack fixed by checking player packets count with pingTime
. [Anti-Cheat] Say stuff for other users fix (Check on received player ID)
. [Command] Added define variable for test command '/effect'

v.10.08.55
. [Event] Hide And Seek Event with random positions
. [Event] Hide And Seek Event with bot Added (you can add much locations and reward they are random)
. [Shops] Added feature that if user sells items to store and has max zen, can still sell to store
. [Character] Added system feature that if user selling item goes over max zen it corrects it
. [Quest] Fixed Seson 5 error with Zen overflow...
. [Event] Added [CastleStateSync] logline for STATE check to trace some errors in Synch process
. [Gens] Fixed error during Guild Union, if no Gens, guild should be able to join union anyways
. [Skill] Reset System require energy formula fixed
. [Event] Castle Siege During Registration list of guilds not shown
. [Event] Illusion Temple statue drops more than one ball FIX
. [Event] CryWolf state save in database missing (WZ_CW_InfoSave: iMapSvrGroup, iCrywolfState, iOccupationState)
. [Event] During CryWolf start, warp all in the map to the city
. [Event] During CryWolf start, do not allow anyone to leave the city
. [Event] During CryWolf start, no monsters on the map should be able to be killed
. [Skill] Berserker skill life restore fix after skill ends
. [NPC] After talking to Guardsman npc and cancelling the dialog, player needs to relogin
. [NPC] After talking to Double Goer npc and cancelling the dialog, player needs to relogin
. [NPC] After talking to Imperial Guardian npc and cancelling the dialog, player needs to relogin
. [NPC] After talking to Illusion Temple npc and cancelling the dialog, player needs to relogin
. [NPC] After talking to Kanturu Gate npc and cancelling the dialog, player needs to relogin
. [Skill] Berserker skill time fix (limited the skill time to a set number)
. [Skill] Berserker skill Wizardy attack damage fix (limited the multiplier)
. [Skill] Berserker skill attack damage fix (only wizardy affected)
. [Skill] Berserker skill mana increase/life decrease fix
. [Skill] Damage from summoner book skills gets cancelled if distance is further then skill reach
. [BotTrader] Item Result Serialized
. [GensPvP] Added SCFGensWinPointsIfRivalDoesntHavePoints Option
. [BotAlchemist] Added Exc Max Option
. [Item] 3rd Wings damage return probability option fixed
. [Skill] Books attack damage affects SD now
. [Skill] Life drain skill for summoner FIX/CHANGE of formula
. [Event] Illusion Temple, when enter in event, party list names are wrong
. [Event] Illusion Temple, when enter with party, party doesnt cancell bug
. [Event] Illusion Temple all the members of the temple appear in the party
. [Event] Illusion Temple monsters removed once fireball has been secured/dropped to pedestal
. [Event] Illusion Temple monsters show up only after fire ball has been taken
. [Event] Halloween PK Event - Enable/Dissable in Each Map
. [Event] Illusion Temple add minimum players count check when event running (end even if other team forfeits)
. [Event] Illusion Temple add minimal counter of players online for entrance (return ticket on fail)
. [Event] Kanturu date start calculation formula fix
. [Event] Illusion Temple monsters should drop potions and zen (add itembag with nonset zen ammount)
. [BotTrader] Mix cant put 2 or more THE SAME items FIX
. [Event] Fixed DoubleGoer Golden Treasure Drop Much Items
. [Server] Cant add Seed Sphere Fire Attack/Wizardry increase FIX
. [Server] Fixed Water Increase defense success rate 10% Socket Options
. [Server] Fixed Water Increase defense shield by 7% Socket Options
. [Server] Fixed Ice Increase Durabilty in 30% Socket Options
. [Server] Fixed Wind Increase maximum life 4% Socket Options
. [Server] Fixed Wind Increase maximum mana 4% Socket Options
. [Server] Reset ClearSkills = 0 FIXED
. [Packet] Fixed player/monster die packet when killed with certain skill
. [Event] Illusion Temple add BC style sync function to the engine
. [Event] Illusion Temple add variables for total score calculation in ranking
. [Event] Illusion Temple none of the members of the temple can cancell party
. [Event] Illusion Temple statue breaks when dialog bar finishes
. [Event] Illusion Temple 0xBF, 0x02 skill packet length FIX
. [Skill] Illusion Temple missing skill: IL_ORDER_OF_SHIELD
. [Event] Illusion Temple do not allow party in temporary waiting room
. [Event] Illusion Temple total bonus experience calculation change (prevent farming)
. [Event] Illusion Temple when statue broken, the spark is dropped and not given to a player
. [Event] Illusion Temple skills do not have proper visual effects
. [Event] Illusion Temple player kill = 5 points (config)
. [Event] Illusion Temple monster kill = 2 points (config)
. [Event] Illusion Temple using teleport skill gives you 100% shield as well (less time)
. [Event] Illusion Temple cancel any party when warping to temporary room
. [Event] Illusion Temple cant attack oponent if its Non-PK Server
. [Event] Illusion Temple only player from the winning team gets a chance of his fernir update FIX
. [Event] Illusion Temple missing proper view of the Failure/Success packet
. [Event] Illusion Temple when player is killed, he should reappear with invincible shield skill
. [Event] Illusion Temple NPC room listing shows wrong number of players inside
. [Event] Illusion Temple random team start implemented when first player entering
. [Event] Illusion Temple add overflow check on var kill_points
. [Event] Illusion Temple add default start points for skills to config (def: 10)
. [Event] Illusion Temple points for monster kills add in config file (def: 1)
. [Event] Illusion Temple points for player kills add in config file (def: 2)
. [Event] Illusion Temple add variable for extra EXP at the end of event per each kill
. [Event] Illusion Temple add variable for max winning points to stop event (def: 7)
. [Event] Illusion Temple removed MaxPlayer variable, constant is 10
. [Event] Recoded Experience calculation at the ranking message for Illusion Temple
. [Server] MonsterPosition reload, reloads Illusion Temple timer
. [Server] Option Reload does not reload Illusion Temple info
. [NPC] After talking to Lucky Coins npc and cancelling the dialog, player needs to relogin
. [Server] All Players have GM Globe in Illusion Temple and Castle Siege when GM its in event FIX
. [Class] Add fruits have visual bug
. [Map] Add gRegenRect coordinates to new maps added in Season 6
. [CastleSiege] Horse Skill on DL does not PUSH people away from the attacker
. [Event] Recoded Experience calculation at the ranking message for Illusion Temple
. [Skill] Illusion Temple added 100% damage absorb skill functionality
. [Skill] Illusion Temple missing original skill packets
. [Skill] Illusion Temple skills crash GS
. [Event] Illusion Temple changed rand on statue positioning to be more unpredictable
. [Event] Illusion Temple add points for monster kills
. [Event] Illusion Temple Mass Move outside on event end, has error
. [Event] Illusion Temple player sort has error if room is full (array overflow)
. [Event] Illusion Temple give EXP for each player killed
. [Event] Illusion Temple when player gets killed, he looses his inventory
. [Event] Illusion Temple when player gets killed, he looses his skin
. [Event] Illusion Temple add minimal counter of players online for extra presents
. [Event] Illusion Temple top 3 players get extra jewels (1st = bless, 2nd = soul, 3rd extra chaos)
. [Event] Illusion Temple add minimal counter of players online for Fernir Upgrade
. [Event] Illusion Temple add extra EXP for each player kill (add variable to config)
. [Event] Illusion Temple give EXP for each Ball dropped off (add variable to config)
. [Event] Illusion Temple winning prize should be dropped beside the user, not put in inventory
. [Event] Illusion Temple Mass Move to start point and close gate on finish event
. [Event] Illusion Temple portals crash main when used
. [Event] Illusion Temple remove fireball from user after time runs out
. [Event] Illusion Temple fixed skins for RED and BLUE team (they were reversed)
. [Event] Illusion Temple upper corner has wrong statue direction
. [Event] Illusion Temple FireBall ViewSkill State remain shown on player when drop fireball
. [Event] Illusion Temple missing coordinates of the team members
. [Event] Illusion Temple kill points occumulated not for team but for each player
. [Event] Illusion Temple kill point overflow check added
. [Event] Illusion Temple FireBall ViewSkill State not shown on player when get fireball
. [Server] Account stuck in GS FIX
. [Server] Season 6 Elf Wings Lvl 2 in selection screen FIX
. [Item] Add Visual ID: 122    Item: 13,128    Statuette of falcon        => Critical damage +10%
. [Item] Add Visual ID: 123    Item: 13,129    Statuette of a goat        => Excellent Damage +10%
. [Item] Add Visual ID: 124    Item: 13,130    Amulet of Oak            => Maximum life +50
. [Item] Add Visual ID: 125    Item: 13,131    Amulet board            => Maximum mana +50
. [Item] Add Visual ID: 126    Item: 13,132    Amulet golden oak        => Max HP +100 / Max SD +500
. [Item] Add Visual ID: 127    Item: 13,133    Golden Amulet board        => Maximum mana +150 / Max AG +50
. [Item] Add Visual ID: 128    Item: 13,134    Horseshoe spends        => Increased drop rate of items
. [Item] Add Visual ID: 99    Item: 13,81    Talisman of Guardian        => No penalty for dying.
. [Item] Add Visual ID: 100    Item: 13,82    Talisman of Item Protection    => Keeps item durable
. [Item] Add Visual ID: 44    Item: 14,72    Scroll of Quickness        => Attack speed increase +15
. [Item] Add Visual ID: 45    Item: 14,73    Scroll of Defense        => Defensibility increase +60
. [Item] Add Visual ID: 46    Item: 14,74    Scroll of Wrath            => Attack power increase +30
. [Item] Add Visual ID: 47    Item: 14,75    Scroll of Wizardry        => Wizardry increase +30
. [Item] Add Visual ID: 48    Item: 14,76    Scroll of Health        => HP increase +200
. [Item] Add Visual ID: 49    Item: 14,77    Scroll of Mana            => Mana increase +300
. [Item] Add Visual ID: 50    Item: 14,78    Elixir of Strength        => Strength Status +50
. [Item] Add Visual ID: 51    Item: 14,79    Elixir of Agility        => Agility Status +50
. [Item] Add Visual ID: 52    Item: 14,80    Elixir of Health        => Health Status +50
. [Item] Add Visual ID: 53    Item: 14,81    Elixir of Energy        => Energy Status +50
. [Item] Add Visual ID: 54    Item: 14,82    Elixir of Control        => Control Status +50
. [Item] Add Visual ID: 89    Item: 14,97    Scroll of Battle        => Critical damage increase at 20%
. [Item] Add Visual ID: 90    Item: 14,98    Scroll of Strength        => Excellent damage increase at 20%
. [Event] Illusion Temple when enter the temp room and warp outside, illusion thinks u still inside
. [Event] Illusion Temple should warp you to the room and Wait 30 Seconds Before opening Gate
. [Event] Illusion Temple manual warp outside of the event will keep player looking like the skin
. [Event] Illusion Temple should show your ORIGINAL skin when warped to the temporary room
[свернуть]

Рекомендуемое оборудование и программное обеспечение:

Micro Core 2 Duo
Windows Server 2003/Windows 7 и x64
SQL Server 2005
4 Гб оперативной памяти (это относительно, поэтому компьютер не стал медленно)
10 Гб свободного пространства
Примечание: В любой работе на XP, SQL Server 2000, и т.д ... Это рекомендуется.

Загрузка:
Files S6E1: https://www.multiupload.com/XRFVX5E0Y4
Пароль: #72g263tr6tdee2w~¬67~37ehau4/#€

Files S5E4: https://www.megaupload.com/?d=HGU8BC96
Пароль: KJGyrfKNBFVES56748478€¬DJWBHXW567€¬€41EA465F6EA_-


Credits:
WebZen
TitansTech
Pinkof (Crack GS/GSCS)
Plasma (Unpack SCFExDB 10.07.65)
Antiferna

Satoshi

Спойлер
Тупой копипаст с RG, и эти файлы кстати уже выкладывали на форуме  :trollface: И системные требования вы откуда брали, так из головы ориентируясь на свой домашний компьютер?)
[свернуть]

SkyBeT

#2
Цитата: Satoshi от 2011 Авг. 05, 18:42  Тупой копипаст с RG, и эти файлы кстати уже выкладывали на форуме  :trollface: И системные требования вы откуда брали, так из головы ориентируясь на свой домашний компьютер?)

Как было на форуме. И не с рз, а с испанского форума.
https://www.hastlegames.com/f128/aporte-repack-titan-files-titans-tech-10-03-09-s6e1-s5e4-23377/

Молдованен

В 5-том сезоне генсы роботают?
Спойлер
[свернуть]
Спойлер
[свернуть]
Спойлер
[свернуть]

Lons

при создании рфа у него по всему инвентарю крисы! подскажите как это исправить?
https://imageshack.us/photo/my-images/703/s...0419550000.jpg/

Satoshi

Цитата: Lons от 2011 Сен. 04, 20:02  при создании рфа у него по всему инвентарю крисы! подскажите как это исправить?
https://imageshack.us/photo/my-images/703/s...0419550000.jpg/
Проведи в Query Analyzer данный скрипт
update DefaultClassType set inventory=cast(0xFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF as varbinary(1728)) where class=96

user_MU

Как разобраться что делают боты из папки SCFBots?
И их настройками. Что-то не могу найти гайдов ....

user_MU

С временем лута разобрался.
Наткнулся еще на пару странных моментов.
1 Камень гуардин падает в Калиме +7 - вынес в итемдропсеттингс с картой Триала,  в итем.тхт сменил дроп на 0 - все равно падает.
2 Дроп анциента из Кундуна +7 -    "KundunBossDrop"   30000000   0   0    0     0      100      1000
В монстрах поправил кол-во вещей с кундуна на 1. Итог - падает пару ехе-вещей которые написаны в конфиге дропа и одна анциент шмотка, либо падает только ехе. Хотелось бы просто АНЦ без всяких ехе.
3 Время респа Кундуна - в монстрах поправил на 86200 но что-то он не слушается ....

Deathless

Цитата: user_MU от 2011 Сен. 21, 08:08  1 Камень гуардин падает в Калиме +7 - вынес в итемдропсеттингс с картой Триала,  в итем.тхт сменил дроп на 0 - все равно падает.
2 Дроп анциента из Кундуна +7 -    "KundunBossDrop"   30000000   0   0    0     0      100      1000
В монстрах поправил кол-во вещей с кундуна на 1. Итог - падает пару ехе-вещей которые написаны в конфиге дропа и одна анциент шмотка, либо падает только ехе. Хотелось бы просто АНЦ без всяких ехе.
3 Время респа Кундуна - в монстрах поправил на 86200 но что-то он не слушается ....
1. MuServerDataCommonServer.cfg
ЦитироватьIsDropGemOfDefend = 1 ; выпадает или нет
GemOfDefendDropRate    = 50 ; x/10000 - процент выпадения
GemOfDefendDropLevel = 75 ; уровень монстров с которого будут падать камни
2. Удали список вещей из EventItemBag17.txt, они там не нужны.

3. Возможно не там число поставил.
Цитировать275   1   "Relics of Kundun"   147   5000000   0   2000   2500   1500   0   2000   1000   3   150   15   10   800   2000   86200   2   100   0   4   0   100   254   100   100

user_MU

2. В данном конфиге начинает матерится если удаляешь список вещей. Это попробовал в 1 очередь.

user_MU

В окне выбора персонажей, слева вверху появляется надпись типа Buenvenido to server Antiferna
Вроде все места перерыл, а такого не нашел. Кто подскажет путь нахождения этой хрени?

Screamer

Извините что не по теме но у меня на сервере тоже проблема при создании чара по всему инвентарю появляются крисы у всех чаров) как исправить? пробовал так:
update DefaultClassType set inventory=cast(0xFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
FFFFFFFFFFFFFFFFFFFF as varbinary(1728)) where class=0,16,32,48,64
но видать не то) что поправить нужно?

Sil3nT

Цитата: user_MU от 2011 Сен. 30, 08:10  В окне выбора персонажей, слева вверху появляется надпись типа Buenvenido to server Antiferna
Вроде все места перерыл, а такого не нашел. Кто подскажет путь нахождения этой хрени?
text.bmd

user_MU

Sil3nT
Нет там у меня это дребедени. Если бы вопрос решался так просто я не спрашивал бы.

Sil3nT

Цитата: user_MU от 2011 Сен. 30, 13:59  Sil3nT
Нет там у меня это дребедени. Если бы вопрос решался так просто я не спрашивал бы.
Мля,я тоже ковырял этот клиент ! И всё там меняется. просто Каждый раз (3 раза) эти надписи меняются,и каждый раз нужно их отлавливать и редачить...
Спойлер
[свернуть]

user_MU

Нижней надписи у меня нет. А вот верхняя в наличии. Хоть и не такая как на скрине.
Ради очистки совести мэджикхэндом прошерстил все строки в текст.бмд во всех языках.
Их там нет.

8BitCore


user_MU

Цитироватьmessage_(lang).wtf посмотрите.
С удовольствием бы посмотрел, но такого файла попросту нет.

SLIM

Цитата: user_MU от 2011 Сен. 30, 17:40  С удовольствием бы посмотрел, но такого файла попросту нет.
Muserver/Data/Lang/Message.txt

user_MU

Эмсс, извиняюсь. Сборку на сервере я обновил а на локальном компе пытаюсь найти этот текст в файлах старой версии.

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