Ресет MU Core 1.0.8 – Стоимость ресета

Автор Emily, 2017 Март 23, 18:01

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Ключевые слова [SEO] помощь webстоимость ресетаресет mu core

Emily

Товарищи как сделать что бы каждый следующий ресет стоит дороже предыдущего. Например на 15кк. Благодарю!
<?
/**
* @+===========================================================================+
* @� MUCore v1.0.8 Premium                                                    �
* @� Credits: Isumeru & MaryJo & Dao Van Trong - Trong.CF                      �
* @+===========================================================================+
*/
$load_reset_settings = simplexml_load_file('engine/config_mods/reset_character_settings.xml');
$active              = trim($load_reset_settings->active);
if ($active == '0') {
echo msg('0', text_sorry_feature_disabled);
} else {
$reset_level          = trim($load_reset_settings->level);
$reset_zen            = trim($load_reset_settings->zen);
$reset_points        = trim($load_reset_settings->bpoints);
$reset_points_formula = trim($load_reset_settings->bpoints_formula);
$reset_clear_skills  = trim($load_reset_settings->clear_skills);
$reset_clear_inv      = trim($load_reset_settings->clear_inv);
$reset_stats          = trim($load_reset_settings->reset_stats);
$reset_limit          = trim($load_reset_settings->reset_limit);

if (isset($_GET['rid'])) {
echo '<div style="margin-top: 10px;">';
$id = safe_input($_GET['rid'], '');
if (empty($id) || !is_numeric($id)) {
header('Location: ' . $core_run_script . '');
exit();
} else {
if (character_and_account($id, $user_auth_id) === false) {
header('Location: ' . $core_run_script . '');
exit();
} else {
if (account_online($user_auth_id) === true) {
echo msg('0', text_resetcharacter_t1);
} else {
$select_req = $core_db->Execute("select clevel,money,resets,leveluppoint from character where mu_id=? and accountid=?", array(
$id,
$user_auth_id
));
if ($select_req->fields[0] < $reset_level) {
echo msg('0', str_replace("{levels}", ($reset_level - $select_req->fields[0]), text_resetcharacter_t2));
$no_reset = 1;
}
if ($select_req->fields[1] < $reset_zen) {
echo msg('0', str_replace("{zen}", number_format($reset_zen - $select_req->fields[1]), text_resetcharacter_t3));
$no_reset = 1;
}
if ($select_req->fields[2] >= $reset_limit) {
echo msg('0', str_replace("{resets_limit}", number_format($reset_limit), text_resetcharacter_t4));
$no_reset = 1;
}
if ($no_reset != '1') {
$new_money = $select_req->fields[1] - $reset_zen;
switch ($reset_points_formula) {
case '0':
$new_bpoints = ($select_req->fields[3] + $reset_points);
break;
case '1':
$new_bpoints = ($reset_points * ($select_req->fields[2] + 1));
break;
}
switch ($reset_stats) {
case '1':
if ($reset_clear_inv == '1' and $reset_clear_skills == '1') {
$reset_formula = "Update character set [resets]=(resets+1),[clevel]='1',[experience]='0',[leveluppoint]=?,[money]=?,[strength]='25',[dexterity]='25',[vitality]='25',[energy]='25',[inventory]=CONVERT(varbinary(1080), null),[magiclist]=CONVERT(varbinary(180), null) where mu_id=?";
} elseif ($reset_clear_inv == '1') {
$reset_formula = "Update character set [resets]=(resets+1),[clevel]='1',[experience]='0',[leveluppoint]=?,[money]=?,[strength]='25',[dexterity]='25',[vitality]='25',[energy]='25',[inventory]=CONVERT(varbinary(1080), null) where mu_id=?";
} elseif ($reset_clear_skills == '1') {
$reset_formula = "Update character set [resets]=(resets+1),[clevel]='1',[experience]='0',[leveluppoint]=?,[money]=?,[strength]='25',[dexterity]='25',[vitality]='25',[energy]='25',[magiclist]=CONVERT(varbinary(180), null) where mu_id=?";
} elseif ($reset_clear_inv == '0' and $reset_clear_skills == '0') {
$reset_formula = "Update character set [resets]=(resets+1),[clevel]='1',[experience]='0',[leveluppoint]=?,[money]=?,[strength]='25',[dexterity]='25',[vitality]='25',[energy]='25' where mu_id=?";
}
break;
case '0':
if ($reset_clear_inv == '1' and $reset_clear_skills == '1') {
$reset_formula = "Update character set [resets]=(resets+1),[clevel]='1',[experience]='0',[leveluppoint]=?,[money]=?,[inventory]=CONVERT(varbinary(1080), null),[magiclist]=CONVERT(varbinary(180), null) where mu_id=?";
} elseif ($reset_clear_inv == '1') {
$reset_formula = "Update character set [resets]=(resets+1),[clevel]='1',[experience]='0',[leveluppoint]=?,[money]=?,[inventory]=CONVERT(varbinary(1080), null) where mu_id=?";
} elseif ($reset_clear_skills == '1') {
$reset_formula = "Update character set [resets]=(resets+1),[clevel]='1',[experience]='0',[leveluppoint]=?,[money]=?,[magiclist]=CONVERT(varbinary(180), null) where mu_id=?";
} elseif ($reset_clear_inv == '0' and $reset_clear_skills == '0') {
$reset_formula = "Update character set [resets]=(resets+1),[clevel]='1',[experience]='0',[leveluppoint]=?,[money]=? where mu_id=?";
}
break;
}
$exc_reset_formula = $core_db->Execute($reset_formula, array(
$new_bpoints,
$new_money,
$id
));
if ($exc_reset_formula) {
echo msg('1', text_resetcharacter_t5);
} else {
echo msg('0', text_resetcharacter_t6);
}
}
}
}
}
echo '</div>';
}

echo '<div style="margin-top: 20px;">
<fieldset><legend>' . text_resetcharacter_t7 . '</legend>
<table border="0" cellspacing="4" cellpadding="0" width="100%" style="padding-left: 10px;">
<tr>
<td align="left"><b>' . text_resetcharacter_t12 . ':</b></td>
<td align="left" width="100%">' . $reset_level . '</td>
</tr>
<tr>
<td align="left"><b>' . text_resetcharacter_t11 . ':</b></td>
<td align="left" width="100%">' . number_format($reset_zen) . '</td>
</tr>
<tr>
<td align="left"><b>' . text_resetcharacter_t10 . ':</b></td>
<td align="left" width="100%">' . number_format($reset_limit) . '</td>
</tr>
</table>
</fieldset>
</div>

<div style="margin-top: 10px;">
<fieldset><legend>' . text_resetcharacter_t8 . '</legend>
<table border="0" cellspacing="4" cellpadding="0"  style="padding-left: 10px; padding-right: 10px;">
<tr>
<td align="left" width="130" valign="top"><b>' . text_resetcharacter_t9 . ':</b></td>
<td align="left">';
switch ($reset_points_formula) {
case '0':
echo number_format($reset_points);
break;
case '1':

$bonus_info_points = str_replace("{reset_points}", number_format($reset_points), text_resetcharacter_t_levelupbonusinfo);
echo $bonus_info_points;
break;
}

echo '</td>
</tr>
<tr>
<td align="left"><b>' . text_resetcharacter_t13 . ':</b></td>
<td align="left">';
switch ($reset_clear_skills) {
case '0':
echo 'No';
break;
case '1':
echo 'Yes';
break;
}
echo '</td>
</tr>
<tr>
<td align="left"><b>' . text_resetcharacter_t14 . ':</b></td>
<td align="left">';
switch ($reset_clear_inv) {
case '0':
echo 'No';
break;
case '1':
echo 'Yes';
break;
}
echo '</td>
</tr>
<tr>
<td align="left"><b>' . text_resetcharacter_t15 . ':</b></td>
<td align="left">';
switch ($reset_stats) {
case '0':
echo 'No';
break;
case '1':
echo 'Yes';
break;
}
echo '</td>
</tr>
</table>
</fieldset>
</div>
';

$select_characters = $core_db->Execute("Select mu_id,name,clevel,class,resets,money from character where accountid=? order by clevel desc ", array(
$user_auth_id
));

echo '<table border="0" cellspacing="4" cellpadding="0" width="100%" style="margin-top: 10px; margin-bottom: 10px;">';
while (!$select_characters->EOF) {
if ($select_characters->fields[2] < $reset_level && $select_characters->fields[5] < $reset_zen) {
$lacking_error = '<span class="iR_func_status_lacking">' . str_replace("{levels}", ($reset_level - $select_characters->fields[2]), str_replace("{zen}", number_format($reset_zen - $select_characters->fields[5]), text_resetcharacter_t16)) . '</span>';

} elseif ($select_characters->fields[2] < $reset_level) {
$lacking_error = '<span class="iR_func_status_lacking">' . str_replace("{levels}", ($reset_level - $select_characters->fields[2]), text_resetcharacter_t17) . '</span>';
} elseif ($select_characters->fields[5] < $reset_zen) {
$lacking_error = '<span class="iR_func_status_lacking">' . str_replace("{zen}", number_format($reset_zen - $select_characters->fields[5]), text_resetcharacter_t18) . '</span>';
} elseif ($select_characters->fields[4] >= $reset_limit) {
$lacking_error = '<span class="iR_func_status_lacking">' . str_replace("{resets_limit}", number_format($reset_limit), text_resetcharacter_t19) . '</span>';
} else {
$lacking_error = '<input type="button" value="' . button_reset_character . '" onclick="location.href='' . $core_run_script . '&rid=' . $select_characters->fields[0] . ''">';
}

echo '
<tr>
<td width="66" rowspan="2"><img src="template/' . $core['config']['template'] . '/images/class/' . decode_class($select_characters->fields[3], '2') . '" width="66" height="66" title="Class"></td>
<td align="left" class="iR_name" width="100">' . htmlentities($select_characters->fields[1]) . '</td>
<td align="left" class="iR_stats">Level: ' . $select_characters->fields[2] . '</td>
<td align="left" class="iR_stats">Zen: ' . number_format($select_characters->fields[5]) . '</td>
<td align="left" class="iR_stats">Resets: ' . $select_characters->fields[4] . '</td>
</tr>
<tr>
<td algin="left" class="iR_class">' . decode_class($select_characters->fields[3]) . '</td>
<td colspan="3" class="iR_func_status" align="left">' . $lacking_error . '</td>
</tr>
<tr>
<td colspan="5" class="iRg_line_top">&nbsp;</td>
</tr>



';

$select_characters->MoveNext();
}

echo '</table>';
}
/**
* @+===========================================================================+
* @� MUCore v1.0.8 Premium                                                    �
* @� Credits: Isumeru & MaryJo & Dao Van Trong - Trong.CF                      �
* @+===========================================================================+
*/
?>

Nike555

#1
Напиши тут хотя бы текущий скрипт ресета и что он делает на данный момент.

Emily


Emily

#3
<?
/**
* @+===========================================================================+
* @¦ MUCore v1.0.8 Premium                                                     ¦
* @¦ Credits: Isumeru & MaryJo & Dao Van Trong - Trong.CF                      ¦
* @+===========================================================================+
*/
$load_reset_settings = simplexml_load_file('engine/config_mods/reset_character_settings.xml');
$active              = trim($load_reset_settings->active);
if ($active == '0') {
echo msg('0', text_sorry_feature_disabled);
} else {
$reset_level          = trim($load_reset_settings->level);
$reset_zen            = trim($load_reset_settings->zen);
$reset_points         = trim($load_reset_settings->bpoints);
$reset_points_formula = trim($load_reset_settings->bpoints_formula);
$reset_clear_skills   = trim($load_reset_settings->clear_skills);
$reset_clear_inv      = trim($load_reset_settings->clear_inv);
$reset_stats          = trim($load_reset_settings->reset_stats);
$reset_limit          = trim($load_reset_settings->reset_limit);

if (isset($_GET['rid'])) {
echo '<div style="margin-top: 10px;">';
$id = safe_input($_GET['rid'], '');
if (empty($id) || !is_numeric($id)) {
header('Location: ' . $core_run_script . '');
exit();
} else {
if (character_and_account($id, $user_auth_id) === false) {
header('Location: ' . $core_run_script . '');
exit();
} else {
if (account_online($user_auth_id) === true) {
echo msg('0', text_resetcharacter_t1);
} else {
$select_req = $core_db->Execute("select clevel,money,resets,leveluppoint from character where mu_id=? and accountid=?", array(
$id,
$user_auth_id
));
if ($select_req->fields[0] < $reset_level) {
echo msg('0', str_replace("{levels}", ($reset_level - $select_req->fields[0]), text_resetcharacter_t2));
$no_reset = 1;
}
if ($select_req->fields[1] < $reset_zen) {
echo msg('0', str_replace("{zen}", number_format($reset_zen - $select_req->fields[1]), text_resetcharacter_t3));
$no_reset = 1;
}
if ($select_req->fields[2] >= $reset_limit) {
echo msg('0', str_replace("{resets_limit}", number_format($reset_limit), text_resetcharacter_t4));
$no_reset = 1;
}
if ($no_reset != '1') {
$new_money = $select_req->fields[1] - $reset_zen;
switch ($reset_points_formula) {
case '0':
$new_bpoints = ($select_req->fields[3] + $reset_points);
break;
case '1':
$new_bpoints = ($reset_points * ($select_req->fields[2] + 1));
break;
}
switch ($reset_stats) {
case '1':
if ($reset_clear_inv == '1' and $reset_clear_skills == '1') {
$reset_formula = "Update character set [resets]=(resets+1),[clevel]='1',[experience]='0',[leveluppoint]=?,[money]=?,[strength]='25',[dexterity]='25',[vitality]='25',[energy]='25',[inventory]=CONVERT(varbinary(1080), null),[magiclist]=CONVERT(varbinary(180), null) where mu_id=?";
} elseif ($reset_clear_inv == '1') {
$reset_formula = "Update character set [resets]=(resets+1),[clevel]='1',[experience]='0',[leveluppoint]=?,[money]=?,[strength]='25',[dexterity]='25',[vitality]='25',[energy]='25',[inventory]=CONVERT(varbinary(1080), null) where mu_id=?";
} elseif ($reset_clear_skills == '1') {
$reset_formula = "Update character set [resets]=(resets+1),[clevel]='1',[experience]='0',[leveluppoint]=?,[money]=?,[strength]='25',[dexterity]='25',[vitality]='25',[energy]='25',[magiclist]=CONVERT(varbinary(180), null) where mu_id=?";
} elseif ($reset_clear_inv == '0' and $reset_clear_skills == '0') {
$reset_formula = "Update character set [resets]=(resets+1),[clevel]='1',[experience]='0',[leveluppoint]=?,[money]=?,[strength]='25',[dexterity]='25',[vitality]='25',[energy]='25' where mu_id=?";
}
break;
case '0':
if ($reset_clear_inv == '1' and $reset_clear_skills == '1') {
$reset_formula = "Update character set [resets]=(resets+1),[clevel]='1',[experience]='0',[leveluppoint]=?,[money]=?,[inventory]=CONVERT(varbinary(1080), null),[magiclist]=CONVERT(varbinary(180), null) where mu_id=?";
} elseif ($reset_clear_inv == '1') {
$reset_formula = "Update character set [resets]=(resets+1),[clevel]='1',[experience]='0',[leveluppoint]=?,[money]=?,[inventory]=CONVERT(varbinary(1080), null) where mu_id=?";
} elseif ($reset_clear_skills == '1') {
$reset_formula = "Update character set [resets]=(resets+1),[clevel]='1',[experience]='0',[leveluppoint]=?,[money]=?,[magiclist]=CONVERT(varbinary(180), null) where mu_id=?";
} elseif ($reset_clear_inv == '0' and $reset_clear_skills == '0') {
$reset_formula = "Update character set [resets]=(resets+1),[clevel]='1',[experience]='0',[leveluppoint]=?,[money]=? where mu_id=?";
}
break;
}
$exc_reset_formula = $core_db->Execute($reset_formula, array(
$new_bpoints,
$new_money,
$id
));
if ($exc_reset_formula) {
echo msg('1', text_resetcharacter_t5);
} else {
echo msg('0', text_resetcharacter_t6);
}
}
}
}
}
echo '</div>';
}

echo '<div style="margin-top: 20px;">
<fieldset><legend>' . text_resetcharacter_t7 . '</legend>
<table border="0" cellspacing="4" cellpadding="0" width="100%" style="padding-left: 10px;">
<tr>
<td align="left"><b>' . text_resetcharacter_t12 . ':</b></td>
<td align="left" width="100%">' . $reset_level . '</td>
</tr>
<tr>
<td align="left"><b>' . text_resetcharacter_t11 . ':</b></td>
<td align="left" width="100%">' . number_format($reset_zen) . '</td>
</tr>
<tr>
<td align="left"><b>' . text_resetcharacter_t10 . ':</b></td>
<td align="left" width="100%">' . number_format($reset_limit) . '</td>
</tr>
</table>
</fieldset>
</div>

<div style="margin-top: 10px;">
<fieldset><legend>' . text_resetcharacter_t8 . '</legend>
<table border="0" cellspacing="4" cellpadding="0"  style="padding-left: 10px; padding-right: 10px;">
<tr>
<td align="left" width="130" valign="top"><b>' . text_resetcharacter_t9 . ':</b></td>
<td align="left">';
switch ($reset_points_formula) {
case '0':
echo number_format($reset_points);
break;
case '1':

$bonus_info_points = str_replace("{reset_points}", number_format($reset_points), text_resetcharacter_t_levelupbonusinfo);
echo $bonus_info_points;
break;
}

echo '</td>
</tr>
<tr>
<td align="left"><b>' . text_resetcharacter_t13 . ':</b></td>
<td align="left">';
switch ($reset_clear_skills) {
case '0':
echo 'No';
break;
case '1':
echo 'Yes';
break;
}
echo '</td>
</tr>
<tr>
<td align="left"><b>' . text_resetcharacter_t14 . ':</b></td>
<td align="left">';
switch ($reset_clear_inv) {
case '0':
echo 'No';
break;
case '1':
echo 'Yes';
break;
}
echo '</td>
</tr>
<tr>
<td align="left"><b>' . text_resetcharacter_t15 . ':</b></td>
<td align="left">';
switch ($reset_stats) {
case '0':
echo 'No';
break;
case '1':
echo 'Yes';
break;
}
echo '</td>
</tr>
</table>
</fieldset>
</div>
';

$select_characters = $core_db->Execute("Select mu_id,name,clevel,class,resets,money from character where accountid=? order by clevel desc ", array(
$user_auth_id
));

echo '<table border="0" cellspacing="4" cellpadding="0" width="100%" style="margin-top: 10px; margin-bottom: 10px;">';
while (!$select_characters->EOF) {
if ($select_characters->fields[2] < $reset_level && $select_characters->fields[5] < $reset_zen) {
$lacking_error = '<span class="iR_func_status_lacking">' . str_replace("{levels}", ($reset_level - $select_characters->fields[2]), str_replace("{zen}", number_format($reset_zen - $select_characters->fields[5]), text_resetcharacter_t16)) . '</span>';

} elseif ($select_characters->fields[2] < $reset_level) {
$lacking_error = '<span class="iR_func_status_lacking">' . str_replace("{levels}", ($reset_level - $select_characters->fields[2]), text_resetcharacter_t17) . '</span>';
} elseif ($select_characters->fields[5] < $reset_zen) {
$lacking_error = '<span class="iR_func_status_lacking">' . str_replace("{zen}", number_format($reset_zen - $select_characters->fields[5]), text_resetcharacter_t18) . '</span>';
} elseif ($select_characters->fields[4] >= $reset_limit) {
$lacking_error = '<span class="iR_func_status_lacking">' . str_replace("{resets_limit}", number_format($reset_limit), text_resetcharacter_t19) . '</span>';
} else {
$lacking_error = '<input type="button" value="' . button_reset_character . '" onclick="location.href='' . $core_run_script . '&rid=' . $select_characters->fields[0] . ''">';
}

echo '
<tr>
<td width="66" rowspan="2"><img src="template/' . $core['config']['template'] . '/images/class/' . decode_class($select_characters->fields[3], '2') . '" width="66" height="66" title="Class"></td>
<td align="left" class="iR_name" width="100">' . htmlentities($select_characters->fields[1]) . '</td>
<td align="left" class="iR_stats">Level: ' . $select_characters->fields[2] . '</td>
<td align="left" class="iR_stats">Zen: ' . number_format($select_characters->fields[5]) . '</td>
<td align="left" class="iR_stats">Resets: ' . $select_characters->fields[4] . '</td>
</tr>
<tr>
<td algin="left" class="iR_class">' . decode_class($select_characters->fields[3]) . '</td>
<td colspan="3" class="iR_func_status" align="left">' . $lacking_error . '</td>
</tr>
<tr>
<td colspan="5" class="iRg_line_top">&nbsp;</td>
</tr>



';

$select_characters->MoveNext();
}

echo '</table>';
}
/**
* @+===========================================================================+
* @¦ MUCore v1.0.8 Premium                                                     ¦
* @¦ Credits: Isumeru & MaryJo & Dao Van Trong - Trong.CF                      ¦
* @+===========================================================================+
*/
?>

Nike555

Цитата: Emily от 2017 Апр. 07, 22:18  <?
/**
* @+===========================================================================+
* @¦ MUCore v1.0.8 Premium                                                     ¦
* @¦ Credits: Isumeru & MaryJo & Dao Van Trong - Trong.CF                      ¦
* @+===========================================================================+
*/
$load_reset_settings = simplexml_load_file('engine/config_mods/reset_character_settings.xml');
$active              = trim($load_reset_settings->active);
if ($active == '0') {
echo msg('0', text_sorry_feature_disabled);
} else {
$reset_level          = trim($load_reset_settings->level);
$reset_zen            = trim($load_reset_settings->zen);
$reset_points         = trim($load_reset_settings->bpoints);
$reset_points_formula = trim($load_reset_settings->bpoints_formula);
$reset_clear_skills   = trim($load_reset_settings->clear_skills);
$reset_clear_inv      = trim($load_reset_settings->clear_inv);
$reset_stats          = trim($load_reset_settings->reset_stats);
$reset_limit          = trim($load_reset_settings->reset_limit);

if (isset($_GET['rid'])) {
echo '<div style="margin-top: 10px;">';
$id = safe_input($_GET['rid'], '');
if (empty($id) || !is_numeric($id)) {
header('Location: ' . $core_run_script . '');
exit();
} else {
if (character_and_account($id, $user_auth_id) === false) {
header('Location: ' . $core_run_script . '');
exit();
} else {
if (account_online($user_auth_id) === true) {
echo msg('0', text_resetcharacter_t1);
} else {
$select_req = $core_db->Execute("select clevel,money,resets,leveluppoint from character where mu_id=? and accountid=?", array(
$id,
$user_auth_id
));
if ($select_req->fields[0] < $reset_level) {
echo msg('0', str_replace("{levels}", ($reset_level - $select_req->fields[0]), text_resetcharacter_t2));
$no_reset = 1;
}
if ($select_req->fields[1] < $reset_zen) {
echo msg('0', str_replace("{zen}", number_format($reset_zen - $select_req->fields[1]), text_resetcharacter_t3));
$no_reset = 1;
}
if ($select_req->fields[2] >= $reset_limit) {
echo msg('0', str_replace("{resets_limit}", number_format($reset_limit), text_resetcharacter_t4));
$no_reset = 1;
}
if ($no_reset != '1') {
$new_money = $select_req->fields[1] - $reset_zen;
switch ($reset_points_formula) {
case '0':
$new_bpoints = ($select_req->fields[3] + $reset_points);
break;
case '1':
$new_bpoints = ($reset_points * ($select_req->fields[2] + 1));
break;
}
switch ($reset_stats) {
case '1':
if ($reset_clear_inv == '1' and $reset_clear_skills == '1') {
$reset_formula = "Update character set [resets]=(resets+1),[clevel]='1',[experience]='0',[leveluppoint]=?,[money]=?,[strength]='25',[dexterity]='25',[vitality]='25',[energy]='25',[inventory]=CONVERT(varbinary(1080), null),[magiclist]=CONVERT(varbinary(180), null) where mu_id=?";
} elseif ($reset_clear_inv == '1') {
$reset_formula = "Update character set [resets]=(resets+1),[clevel]='1',[experience]='0',[leveluppoint]=?,[money]=?,[strength]='25',[dexterity]='25',[vitality]='25',[energy]='25',[inventory]=CONVERT(varbinary(1080), null) where mu_id=?";
} elseif ($reset_clear_skills == '1') {
$reset_formula = "Update character set [resets]=(resets+1),[clevel]='1',[experience]='0',[leveluppoint]=?,[money]=?,[strength]='25',[dexterity]='25',[vitality]='25',[energy]='25',[magiclist]=CONVERT(varbinary(180), null) where mu_id=?";
} elseif ($reset_clear_inv == '0' and $reset_clear_skills == '0') {
$reset_formula = "Update character set [resets]=(resets+1),[clevel]='1',[experience]='0',[leveluppoint]=?,[money]=?,[strength]='25',[dexterity]='25',[vitality]='25',[energy]='25' where mu_id=?";
}
break;
case '0':
if ($reset_clear_inv == '1' and $reset_clear_skills == '1') {
$reset_formula = "Update character set [resets]=(resets+1),[clevel]='1',[experience]='0',[leveluppoint]=?,[money]=?,[inventory]=CONVERT(varbinary(1080), null),[magiclist]=CONVERT(varbinary(180), null) where mu_id=?";
} elseif ($reset_clear_inv == '1') {
$reset_formula = "Update character set [resets]=(resets+1),[clevel]='1',[experience]='0',[leveluppoint]=?,[money]=?,[inventory]=CONVERT(varbinary(1080), null) where mu_id=?";
} elseif ($reset_clear_skills == '1') {
$reset_formula = "Update character set [resets]=(resets+1),[clevel]='1',[experience]='0',[leveluppoint]=?,[money]=?,[magiclist]=CONVERT(varbinary(180), null) where mu_id=?";
} elseif ($reset_clear_inv == '0' and $reset_clear_skills == '0') {
$reset_formula = "Update character set [resets]=(resets+1),[clevel]='1',[experience]='0',[leveluppoint]=?,[money]=? where mu_id=?";
}
break;
}
$exc_reset_formula = $core_db->Execute($reset_formula, array(
$new_bpoints,
$new_money,
$id
));
if ($exc_reset_formula) {
echo msg('1', text_resetcharacter_t5);
} else {
echo msg('0', text_resetcharacter_t6);
}
}
}
}
}
echo '</div>';
}

echo '<div style="margin-top: 20px;">
<fieldset><legend>' . text_resetcharacter_t7 . '</legend>
<table border="0" cellspacing="4" cellpadding="0" width="100%" style="padding-left: 10px;">
<tr>
<td align="left"><b>' . text_resetcharacter_t12 . ':</b></td>
<td align="left" width="100%">' . $reset_level . '</td>
</tr>
<tr>
<td align="left"><b>' . text_resetcharacter_t11 . ':</b></td>
<td align="left" width="100%">' . number_format($reset_zen) . '</td>
</tr>
<tr>
<td align="left"><b>' . text_resetcharacter_t10 . ':</b></td>
<td align="left" width="100%">' . number_format($reset_limit) . '</td>
</tr>
</table>
</fieldset>
</div>

<div style="margin-top: 10px;">
<fieldset><legend>' . text_resetcharacter_t8 . '</legend>
<table border="0" cellspacing="4" cellpadding="0"  style="padding-left: 10px; padding-right: 10px;">
<tr>
<td align="left" width="130" valign="top"><b>' . text_resetcharacter_t9 . ':</b></td>
<td align="left">';
switch ($reset_points_formula) {
case '0':
echo number_format($reset_points);
break;
case '1':

$bonus_info_points = str_replace("{reset_points}", number_format($reset_points), text_resetcharacter_t_levelupbonusinfo);
echo $bonus_info_points;
break;
}

echo '</td>
</tr>
<tr>
<td align="left"><b>' . text_resetcharacter_t13 . ':</b></td>
<td align="left">';
switch ($reset_clear_skills) {
case '0':
echo 'No';
break;
case '1':
echo 'Yes';
break;
}
echo '</td>
</tr>
<tr>
<td align="left"><b>' . text_resetcharacter_t14 . ':</b></td>
<td align="left">';
switch ($reset_clear_inv) {
case '0':
echo 'No';
break;
case '1':
echo 'Yes';
break;
}
echo '</td>
</tr>
<tr>
<td align="left"><b>' . text_resetcharacter_t15 . ':</b></td>
<td align="left">';
switch ($reset_stats) {
case '0':
echo 'No';
break;
case '1':
echo 'Yes';
break;
}
echo '</td>
</tr>
</table>
</fieldset>
</div>
';

$select_characters = $core_db->Execute("Select mu_id,name,clevel,class,resets,money from character where accountid=? order by clevel desc ", array(
$user_auth_id
));

echo '<table border="0" cellspacing="4" cellpadding="0" width="100%" style="margin-top: 10px; margin-bottom: 10px;">';
while (!$select_characters->EOF) {
if ($select_characters->fields[2] < $reset_level && $select_characters->fields[5] < $reset_zen) {
$lacking_error = '<span class="iR_func_status_lacking">' . str_replace("{levels}", ($reset_level - $select_characters->fields[2]), str_replace("{zen}", number_format($reset_zen - $select_characters->fields[5]), text_resetcharacter_t16)) . '</span>';

} elseif ($select_characters->fields[2] < $reset_level) {
$lacking_error = '<span class="iR_func_status_lacking">' . str_replace("{levels}", ($reset_level - $select_characters->fields[2]), text_resetcharacter_t17) . '</span>';
} elseif ($select_characters->fields[5] < $reset_zen) {
$lacking_error = '<span class="iR_func_status_lacking">' . str_replace("{zen}", number_format($reset_zen - $select_characters->fields[5]), text_resetcharacter_t18) . '</span>';
} elseif ($select_characters->fields[4] >= $reset_limit) {
$lacking_error = '<span class="iR_func_status_lacking">' . str_replace("{resets_limit}", number_format($reset_limit), text_resetcharacter_t19) . '</span>';
} else {
$lacking_error = '<input type="button" value="' . button_reset_character . '" onclick="location.href='' . $core_run_script . '&rid=' . $select_characters->fields[0] . ''">';
}

echo '
<tr>
<td width="66" rowspan="2"><img src="template/' . $core['config']['template'] . '/images/class/' . decode_class($select_characters->fields[3], '2') . '" width="66" height="66" title="Class"></td>
<td align="left" class="iR_name" width="100">' . htmlentities($select_characters->fields[1]) . '</td>
<td align="left" class="iR_stats">Level: ' . $select_characters->fields[2] . '</td>
<td align="left" class="iR_stats">Zen: ' . number_format($select_characters->fields[5]) . '</td>
<td align="left" class="iR_stats">Resets: ' . $select_characters->fields[4] . '</td>
</tr>
<tr>
<td algin="left" class="iR_class">' . decode_class($select_characters->fields[3]) . '</td>
<td colspan="3" class="iR_func_status" align="left">' . $lacking_error . '</td>
</tr>
<tr>
<td colspan="5" class="iRg_line_top">&nbsp;</td>
</tr>



';

$select_characters->MoveNext();
}

echo '</table>';
}
/**
* @+===========================================================================+
* @¦ MUCore v1.0.8 Premium                                                     ¦
* @¦ Credits: Isumeru & MaryJo & Dao Van Trong - Trong.CF                      ¦
* @+===========================================================================+
*/
?>
Попробуй
<?
/**
* @+===========================================================================+
* @¦ MUCore v1.0.8 Premium                                                     ¦
* @¦ Credits: Isumeru & MaryJo & Dao Van Trong - Trong.CF                      ¦
* @+===========================================================================+
*/
$load_reset_settings = simplexml_load_file('engine/config_mods/reset_character_settings.xml');
$active              = trim($load_reset_settings->active);
if ($active == '0') {
echo msg('0', text_sorry_feature_disabled);
} else {
$reset_level          = trim($load_reset_settings->level);
$reset_zen            = trim($load_reset_settings->zen);
$reset_points         = trim($load_reset_settings->bpoints);
$reset_points_formula = trim($load_reset_settings->bpoints_formula);
$reset_clear_skills   = trim($load_reset_settings->clear_skills);
$reset_clear_inv      = trim($load_reset_settings->clear_inv);
$reset_stats          = trim($load_reset_settings->reset_stats);
$reset_limit          = trim($load_reset_settings->reset_limit);

if (isset($_GET['rid'])) {
echo '<div style="margin-top: 10px;">';
$id = safe_input($_GET['rid'], '');
if (empty($id) || !is_numeric($id)) {
header('Location: ' . $core_run_script . '');
exit();
} else {
if (character_and_account($id, $user_auth_id) === false) {
header('Location: ' . $core_run_script . '');
exit();
} else {
if (account_online($user_auth_id) === true) {
echo msg('0', text_resetcharacter_t1);
} else {
$select_req = $core_db->Execute("select clevel,money,resets,leveluppoint from character where mu_id=? and accountid=?", array(
$id,
$user_auth_id
));
if ($select_req->fields[0] < $reset_level) {
echo msg('0', str_replace("{levels}", ($reset_level - $select_req->fields[0]), text_resetcharacter_t2));
$no_reset = 1;
}
if ($select_req->fields[1] < $reset_zen*$select_req->fields[2]) {
echo msg('0', str_replace("{zen}", number_format($reset_zen*$select_req->fields[2] - $select_req->fields[1]), text_resetcharacter_t3));
$no_reset = 1;
}
if ($select_req->fields[2] >= $reset_limit) {
echo msg('0', str_replace("{resets_limit}", number_format($reset_limit), text_resetcharacter_t4));
$no_reset = 1;
}
if ($no_reset != '1') {
$new_money = $select_req->fields[1] - $reset_zen*$select_req->fields[2];
switch ($reset_points_formula) {
case '0':
$new_bpoints = ($select_req->fields[3] + $reset_points);
break;
case '1':
$new_bpoints = ($reset_points * ($select_req->fields[2] + 1));
break;
}
switch ($reset_stats) {
case '1':
if ($reset_clear_inv == '1' and $reset_clear_skills == '1') {
$reset_formula = "Update character set [resets]=(resets+1),[clevel]='1',[experience]='0',[leveluppoint]=?,[money]=?,[strength]='25',[dexterity]='25',[vitality]='25',[energy]='25',[inventory]=CONVERT(varbinary(1080), null),[magiclist]=CONVERT(varbinary(180), null) where mu_id=?";
} elseif ($reset_clear_inv == '1') {
$reset_formula = "Update character set [resets]=(resets+1),[clevel]='1',[experience]='0',[leveluppoint]=?,[money]=?,[strength]='25',[dexterity]='25',[vitality]='25',[energy]='25',[inventory]=CONVERT(varbinary(1080), null) where mu_id=?";
} elseif ($reset_clear_skills == '1') {
$reset_formula = "Update character set [resets]=(resets+1),[clevel]='1',[experience]='0',[leveluppoint]=?,[money]=?,[strength]='25',[dexterity]='25',[vitality]='25',[energy]='25',[magiclist]=CONVERT(varbinary(180), null) where mu_id=?";
} elseif ($reset_clear_inv == '0' and $reset_clear_skills == '0') {
$reset_formula = "Update character set [resets]=(resets+1),[clevel]='1',[experience]='0',[leveluppoint]=?,[money]=?,[strength]='25',[dexterity]='25',[vitality]='25',[energy]='25' where mu_id=?";
}
break;
case '0':
if ($reset_clear_inv == '1' and $reset_clear_skills == '1') {
$reset_formula = "Update character set [resets]=(resets+1),[clevel]='1',[experience]='0',[leveluppoint]=?,[money]=?,[inventory]=CONVERT(varbinary(1080), null),[magiclist]=CONVERT(varbinary(180), null) where mu_id=?";
} elseif ($reset_clear_inv == '1') {
$reset_formula = "Update character set [resets]=(resets+1),[clevel]='1',[experience]='0',[leveluppoint]=?,[money]=?,[inventory]=CONVERT(varbinary(1080), null) where mu_id=?";
} elseif ($reset_clear_skills == '1') {
$reset_formula = "Update character set [resets]=(resets+1),[clevel]='1',[experience]='0',[leveluppoint]=?,[money]=?,[magiclist]=CONVERT(varbinary(180), null) where mu_id=?";
} elseif ($reset_clear_inv == '0' and $reset_clear_skills == '0') {
$reset_formula = "Update character set [resets]=(resets+1),[clevel]='1',[experience]='0',[leveluppoint]=?,[money]=? where mu_id=?";
}
break;
}
$exc_reset_formula = $core_db->Execute($reset_formula, array(
$new_bpoints,
$new_money,
$id
));
if ($exc_reset_formula) {
echo msg('1', text_resetcharacter_t5);
} else {
echo msg('0', text_resetcharacter_t6);
}
}
}
}
}
echo '</div>';
}

echo '<div style="margin-top: 20px;">
<fieldset><legend>' . text_resetcharacter_t7 . '</legend>
<table border="0" cellspacing="4" cellpadding="0" width="100%" style="padding-left: 10px;">
<tr>
<td align="left"><b>' . text_resetcharacter_t12 . ':</b></td>
<td align="left" width="100%">' . $reset_level . '</td>
</tr>
<tr>
<td align="left"><b>' . text_resetcharacter_t11 . ':</b></td>
<td align="left" width="100%">' . number_format($reset_zen) . '*Resets</td>
</tr>
<tr>
<td align="left"><b>' . text_resetcharacter_t10 . ':</b></td>
<td align="left" width="100%">' . number_format($reset_limit) . '</td>
</tr>
</table>
</fieldset>
</div>

<div style="margin-top: 10px;">
<fieldset><legend>' . text_resetcharacter_t8 . '</legend>
<table border="0" cellspacing="4" cellpadding="0"  style="padding-left: 10px; padding-right: 10px;">
<tr>
<td align="left" width="130" valign="top"><b>' . text_resetcharacter_t9 . ':</b></td>
<td align="left">';
switch ($reset_points_formula) {
case '0':
echo number_format($reset_points);
break;
case '1':

$bonus_info_points = str_replace("{reset_points}", number_format($reset_points), text_resetcharacter_t_levelupbonusinfo);
echo $bonus_info_points;
break;
}

echo '</td>
</tr>
<tr>
<td align="left"><b>' . text_resetcharacter_t13 . ':</b></td>
<td align="left">';
switch ($reset_clear_skills) {
case '0':
echo 'No';
break;
case '1':
echo 'Yes';
break;
}
echo '</td>
</tr>
<tr>
<td align="left"><b>' . text_resetcharacter_t14 . ':</b></td>
<td align="left">';
switch ($reset_clear_inv) {
case '0':
echo 'No';
break;
case '1':
echo 'Yes';
break;
}
echo '</td>
</tr>
<tr>
<td align="left"><b>' . text_resetcharacter_t15 . ':</b></td>
<td align="left">';
switch ($reset_stats) {
case '0':
echo 'No';
break;
case '1':
echo 'Yes';
break;
}
echo '</td>
</tr>
</table>
</fieldset>
</div>
';

$select_characters = $core_db->Execute("Select mu_id,name,clevel,class,resets,money from character where accountid=? order by clevel desc ", array(
$user_auth_id
));

echo '<table border="0" cellspacing="4" cellpadding="0" width="100%" style="margin-top: 10px; margin-bottom: 10px;">';
while (!$select_characters->EOF) {
if ($select_characters->fields[2] < $reset_level && $select_characters->fields[5] < $reset_zen*$select_characters->fields[4]) {
$lacking_error = '<span class="iR_func_status_lacking">' . str_replace("{levels}", ($reset_level - $select_characters->fields[2]), str_replace("{zen}", number_format($reset_zen*$select_characters->fields[4] - $select_characters->fields[5]), text_resetcharacter_t16)) . '</span>';

} elseif ($select_characters->fields[2] < $reset_level) {
$lacking_error = '<span class="iR_func_status_lacking">' . str_replace("{levels}", ($reset_level - $select_characters->fields[2]), text_resetcharacter_t17) . '</span>';
} elseif ($select_characters->fields[5] < $reset_zen*$select_characters->fields[4]) {
$lacking_error = '<span class="iR_func_status_lacking">' . str_replace("{zen}", number_format($reset_zen*$select_characters->fields[4] - $select_characters->fields[5]), text_resetcharacter_t18) . '</span>';
} elseif ($select_characters->fields[4] >= $reset_limit) {
$lacking_error = '<span class="iR_func_status_lacking">' . str_replace("{resets_limit}", number_format($reset_limit), text_resetcharacter_t19) . '</span>';
} else {
$lacking_error = '<input type="button" value="' . button_reset_character . '" onclick="location.href='' . $core_run_script . '&rid=' . $select_characters->fields[0] . ''">';
}

echo '
<tr>
<td width="66" rowspan="2"><img src="template/' . $core['config']['template'] . '/images/class/' . decode_class($select_characters->fields[3], '2') . '" width="66" height="66" title="Class"></td>
<td align="left" class="iR_name" width="100">' . htmlentities($select_characters->fields[1]) . '</td>
<td align="left" class="iR_stats">Level: ' . $select_characters->fields[2] . '</td>
<td align="left" class="iR_stats">Zen: ' . number_format($select_characters->fields[5]) . '</td>
<td align="left" class="iR_stats">Resets: ' . $select_characters->fields[4] . '</td>
</tr>
<tr>
<td algin="left" class="iR_class">' . decode_class($select_characters->fields[3]) . '</td>
<td colspan="3" class="iR_func_status" align="left">' . $lacking_error . '</td>
</tr>
<tr>
<td colspan="5" class="iRg_line_top">&nbsp;</td>
</tr>



';

$select_characters->MoveNext();
}

echo '</table>';
}
/**
* @+===========================================================================+
* @¦ MUCore v1.0.8 Premium                                                     ¦
* @¦ Credits: Isumeru & MaryJo & Dao Van Trong - Trong.CF                      ¦
* @+===========================================================================+
*/
?>

Emily

Огромное спасибо! Всех благ и крепкого здоровья тебе добрый человек! Все работает!

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